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@ue-too/board / index / PanByHandlerFunction

Type Alias: PanByHandlerFunction() ​

PanByHandlerFunction = (delta, camera, config) => Point

Defined in: packages/board/src/camera/camera-rig/pan-handler.ts:205

Handler function type for relative "pan by" camera operations.

Parameters ​

delta ​

Point

Movement delta in world space

camera ​

BoardCamera

Current camera instance

config ​

PanHandlerConfig

Pan behavior configuration

Returns ​

Point

Transformed movement delta (after applying restrictions and clamping)

Remarks ​

Pan-by handlers process relative camera movement requests. They form a pipeline that can apply restrictions, clamping, and other transformations to the movement delta.

Handler pipeline pattern:

  • Each handler receives the current delta, camera state, and config
  • Returns a potentially modified delta
  • Handlers can be chained using createHandlerChain

Common transformations:

  • Axis restrictions (prevent movement on specific axes)
  • Boundary clamping (prevent moving outside bounds)
  • Delta dampening or acceleration

Example ​

typescript
const myPanByHandler: PanByHandlerFunction = (delta, camera, config) => {
  // Custom logic: dampen large movements
  const magnitude = Math.sqrt(delta.x ** 2 + delta.y ** 2);
  if (magnitude > 100) {
    const scale = 100 / magnitude;
    return { x: delta.x * scale, y: delta.y * scale };
  }
  return delta;
};

See ​