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@ue-too/board / index / IdleState

Class: IdleState ​

Defined in: packages/board/src/input-interpretation/input-state-machine/touch-input-state-machine.ts:112

IDLE state - waiting for two-finger touch.

Remarks ​

This state handles touch lifecycle but only transitions to PENDING when exactly two touches are active. Single touches and three+ touches are ignored.

Guard Condition: Transitions to PENDING only when getCurrentTouchPointsCount() === 2. This ensures the state machine only handles two-finger gestures.

Extends ​

Constructors ​

Constructor ​

new IdleState(): IdleState

Returns ​

IdleState

Inherited from ​

TemplateState< TouchEventMapping, TouchContext, TouchStates, TouchInputEventOutputMapping >.constructor

Properties ​

_defer ​

protected _defer: Defer<TouchContext, TouchEventMapping, TouchStates, TouchInputEventOutputMapping> | undefined

Defined in: packages/being/dist/interface.d.ts:581

Inherited from ​

TemplateState._defer


_delay ​

protected _delay: Delay<TouchContext, TouchEventMapping, TouchStates, TouchInputEventOutputMapping> | undefined

Defined in: packages/being/dist/interface.d.ts:580

Inherited from ​

TemplateState._delay


_eventGuards ​

protected _eventGuards: Partial<EventGuards<TouchEventMapping, TouchStates, TouchContext, typeof _guards>>

Defined in: packages/board/src/input-interpretation/input-state-machine/touch-input-state-machine.ts:140

Overrides ​

TemplateState._eventGuards


_eventPreconditions ​

protected _eventPreconditions: Partial<EventPreconditions<EventPayloadMapping, Context, Guard<Context>>>

Defined in: packages/being/dist/interface.d.ts:579

Inherited from ​

TemplateState._eventPreconditions


_eventReactions ​

protected _eventReactions: EventReactions<TouchEventMapping, TouchContext, TouchStates, TouchInputEventOutputMapping>

Defined in: packages/board/src/input-interpretation/input-state-machine/touch-input-state-machine.ts:118

Overrides ​

TemplateState._eventReactions


_guards ​

protected _guards: Guard<TouchContext, "touchPointsCount">

Defined in: packages/board/src/input-interpretation/input-state-machine/touch-input-state-machine.ts:134

Overrides ​

TemplateState._guards

Accessors ​

delay ​

Get Signature ​

get delay(): Delay<Context, EventPayloadMapping, States, EventOutputMapping> | undefined

Defined in: packages/being/dist/interface.d.ts:587

Returns ​

Delay<Context, EventPayloadMapping, States, EventOutputMapping> | undefined

Inherited from ​

TemplateState.delay


eventGuards ​

Get Signature ​

get eventGuards(): Partial<EventGuards<EventPayloadMapping, States, Context, Guard<Context>>>

Defined in: packages/being/dist/interface.d.ts:584

Returns ​

Partial<EventGuards<EventPayloadMapping, States, Context, Guard<Context>>>

Inherited from ​

TemplateState.eventGuards


eventPreconditions ​

Get Signature ​

get eventPreconditions(): Partial<EventPreconditions<EventPayloadMapping, Context, Guard<Context>>>

Defined in: packages/being/dist/interface.d.ts:585

Pre-action vetoes: named guards that must all pass before this state handles an event. Optional so existing State implementations remain valid; TemplateState always provides it.

Returns ​

Partial<EventPreconditions<EventPayloadMapping, Context, Guard<Context>>>

Inherited from ​

TemplateState.eventPreconditions


eventReactions ​

Get Signature ​

get eventReactions(): EventReactions<EventPayloadMapping, Context, States, EventOutputMapping>

Defined in: packages/being/dist/interface.d.ts:586

Returns ​

EventReactions<EventPayloadMapping, Context, States, EventOutputMapping>

Inherited from ​

TemplateState.eventReactions


guards ​

Get Signature ​

get guards(): Guard<Context>

Defined in: packages/being/dist/interface.d.ts:583

Returns ​

Guard<Context>

Inherited from ​

TemplateState.guards


handlingEvents ​

Get Signature ​

get handlingEvents(): keyof EventPayloadMapping[]

Defined in: packages/being/dist/interface.d.ts:582

Returns ​

keyof EventPayloadMapping[]

Inherited from ​

TemplateState.handlingEvents

Methods ​

beforeExit() ​

beforeExit(context, stateMachine, to): void

Defined in: packages/being/dist/interface.d.ts:589

Parameters ​

context ​

TouchContext

stateMachine ​

StateMachine<TouchEventMapping, TouchContext, TouchStates, TouchInputEventOutputMapping>

to ​

"TERMINAL" | TouchStates

Returns ​

void

Inherited from ​

TemplateState.beforeExit


handles() ​

handles<K>(args, context, stateMachine): EventResult<TouchStates, K extends "touchmove" ? TouchInputEventOutputMapping[K<K>] : void>

Defined in: packages/being/dist/interface.d.ts:590

Type Parameters ​

K ​

K extends string

Parameters ​

args ​

EventArgs<TouchEventMapping, K>

context ​

TouchContext

stateMachine ​

StateMachine<TouchEventMapping, TouchContext, TouchStates, TouchInputEventOutputMapping>

Returns ​

EventResult<TouchStates, K extends "touchmove" ? TouchInputEventOutputMapping[K<K>] : void>

Inherited from ​

TemplateState.handles


touchend() ​

touchend(context, payload): void

Defined in: packages/board/src/input-interpretation/input-state-machine/touch-input-state-machine.ts:166

Parameters ​

context ​

TouchContext

payload ​

TouchEventPayload

Returns ​

void


touchstart() ​

touchstart(context, payload): void

Defined in: packages/board/src/input-interpretation/input-state-machine/touch-input-state-machine.ts:162

Parameters ​

context ​

TouchContext

payload ​

TouchEventPayload

Returns ​

void


uponEnter() ​

uponEnter(context, stateMachine, from): void

Defined in: packages/being/dist/interface.d.ts:588

Parameters ​

context ​

TouchContext

stateMachine ​

StateMachine<TouchEventMapping, TouchContext, TouchStates, TouchInputEventOutputMapping>

from ​

"INITIAL" | TouchStates

Returns ​

void

Inherited from ​

TemplateState.uponEnter