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@ue-too/board / index / convertDeltaInViewPortToWorldSpace

Function: convertDeltaInViewPortToWorldSpace() ​

convertDeltaInViewPortToWorldSpace(delta, cameraZoomLevel, cameraRotation): Point

Defined in: packages/board/src/camera/utils/coordinate-conversion.ts:372

Converts a displacement vector from viewport space to world space. Use this for converting movement deltas, not absolute positions.

Parameters ​

delta ​

Point

Displacement vector in viewport space (CSS pixels)

cameraZoomLevel ​

number

Camera zoom level

cameraRotation ​

number

Camera rotation in radians

Returns ​

Point

Displacement vector in world coordinates

Remarks ​

This transforms a relative displacement, not an absolute point. The conversion accounts for:

  • Rotation: Delta is rotated by camera rotation
  • Zoom: Delta is scaled by 1/zoom (viewport pixels → world units)

Note: Camera position is NOT needed for delta transformations.

Example ​

typescript
// User dragged 100 pixels to the right in viewport
const viewportDelta = { x: 100, y: 0 };
const worldDelta = convertDeltaInViewPortToWorldSpace(
  viewportDelta,
  2.0,  // 2x zoom
  0     // no rotation
);
// Result: { x: 50, y: 0 } (100 viewport pixels = 50 world units at 2x zoom)