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@ue-too/dynamics / index / narrowPhaseWithRigidBody

関数: narrowPhaseWithRigidBody() ​

narrowPhaseWithRigidBody(bodies, combinationsToCheck, resolveCollisionFlag, useLinearCollisionResolution): Point[]

定義: collision.ts:233

パラメータ ​

bodies ​

RigidBody[]

combinationsToCheck ​

object[]

resolveCollisionFlag ​

boolean

useLinearCollisionResolution ​

boolean = false

戻り値 ​

Point[]